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Paper Game: Done (Mostly)
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By dre

Hurray! I’m now (mostly) done with the paper game!

All of the dialogue relating to the character interactions and quest progression is complete. This is about 80%-90% of the game’s dialogue. The remaining dialogue that needs to be done is small interactions relating to items, holiday events, and some post game stuff. I will do them later.

Besides the main game dialogue, I’ve also completed all of the exploration item placement, battle arrangement and quest related dialogue. 

With this, the paper game is ready to be officially implemented into the game engine.

Wow, did that take a long time. It took a few weeks longer than I estimated. But it’s so nice to finally be done with writing dialogue. So very nice.

Before I begin the “fun” of data entry, there are a few things I need to get to on my todo list.

First, I’ve introduced a few unique characters to the story so I need to create portraits for them. Second, I’ve created a few more items and made some changes to the game so I need to take care of that. Lastly, I have a few changes to the UI I need to make.

Hopefully this stuff won’t take long but only time will tell.

Once I finally begin the data entry I think I’m going to focus completing the dialogue first. It’s a straight forward process so I should be able to get through it the fastest. Without a doubt, the exploration is going to take me a lot of time. But that will be nothing compared to the testing. I shudder at the thought.

Well, I still have a lot to do but a limited time to get it done. Onward and upward!

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