Picking up from last week, I have decided to focus on completing the first year before I tackle any other part of the game. The main reason being I want
It took quite some time, but I finally managed to complete 90% of the map related content of the first year. I say 90% because there are event related scripting
And so we’re finally back with another update. Normally I would’ve given you guys weekly updates, but the last few weeks have been a mix of boring data entry and
Update time. This past week I spent most of my time reviewing and prepping things related to battle and exploration. Before I deep dive into creating the maps and setting
Well, that was fun. I’ve managed to enter a good portion of data during the previous week. With this, I can now officially begin work on the first year of
And so we’re back to the grind of data entry. This week was mostly spent testing game economics, tightening up UI navigation, and starting data entry again. After looking over
Time again for the weekly update. Another short but sweet post. I spent a lot of time this week making sure many things in the game functioned properly. Especially the