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Guardian’s Guide Dev Blog 8: Year 1

I am finally in a position to show you guys footage from the first year of the game. How odd that it’s also been about a year since the last
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Minor Update: Year 1

Okay, so it’s been a while since I’ve updated the site. This is the result of a series of “let me just finish this one part and then I’ll complete
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Minor Update: World Building 1

Picking up from last week, I have decided to focus on completing the first year before I tackle any other part of the game. The main reason being I want
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Minor Update: Play Testing Year 1

Wow, what an adventure. For the last 2 weeks or so I’ve been testing the battle and exploration of the first year. And let me tell you, it was quite
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Minor Update: Map Building 5

It took quite some time, but I finally managed to complete 90% of the map related content of the first year. I say 90% because there are event related scripting
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Minor Update: Skill Testing

And so we’re finally back with another update. Normally I would’ve given you guys weekly updates, but the last few weeks have been a mix of boring data entry and
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Minor Update: Map Building 4

Update time. This past week I spent most of my time reviewing and prepping things related to battle and exploration. Before I deep dive into creating the maps and setting
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Data Entry: Week 4

Well, that was fun. I’ve managed to enter a good portion of data during the previous week. With this, I can now officially begin work on the first year of
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Data Entry: Week 3

And so we’re back to the grind of data entry. This week was mostly spent testing game economics, tightening up UI navigation, and starting data entry again. After looking over
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Minor Update: Map Building 3

Time again for the weekly update. Another short but sweet post. I spent a lot of time this week making sure many things in the game functioned properly. Especially the
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