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Battle & Exploration: Balance Testing

And we’re back after a 2 week silence. Nothing special happened in that time, I just didn’t have a lot to show as I planned. I don’t want to go
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Battle & Exploration: UI Improvement

I’m currently in the thick of implementing the battle and exploration gameplay. Admittedly, it is taking a great deal of time. I knew this would be the case but it
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Guardian’s Guide Dev Blog 9: Party

In this update, I will be going over parties and the role your companions will play in the game. If this is your first time here, I’m currently in the
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Data Entry: Skills

I’ve done it folks! I’ve reached a new milestone. I have completely (mostly) implemented all of the documented data into the game. By documented data I mean all of the
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Data Entry: Talents

This week seem to have gone by pretty fast. Maybe it’s because all I did was data entry. When I’m awake, it’s data entry. When I sleep, I dream I’m
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Data Entry: More Data, More Entry

The grind continues as another week passes. This week I have been a bit distracted so I didn’t get as much work done as I should have. Also, I got
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Steam Listing – Coming Soon

After speaking with Jonathan, the music composer of Guardian’s Guide, I have decided to go forward with listing the game on Steam. The listing was going to happen closer to
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Data Entry: Year 2 and Debugging

Hello again. This is another week of minor updates. Lets get right to it. My focus for this week was to get all of the maps for the 2nd year
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Data Entry: The Next Step

It’s sunday! So that means it’s time for an update! I finally completed all of the written story data entry. The final year took the whole week to input. It
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Data Entry: The Saga Continues

Happy New Years. This is one of the final updates I will be making this year. I have a site update you can check out here that goes over everything
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