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Road 2 Playability: Mid Point

It’s been quite a while since I last updated. This, of course, was intentional. As I stated in my previous post, my goal is to get the game to a
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Road 2 Playability: So It Begins

So earlier this year I made a declaration to get the game to a playable state by the end of 2022. I made a plan to follow, month by month,
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Minor Update: Setting Up Shop

Earlier this week I released a major update giving you guys a good look at the battle system and exploration. Now with that done and out of the way, I
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Guardian’s Guide Dev Blog 7: Battle & Exploration

So yet again I have taken a ridiculous amount of time to release a new major update. I don’t really have an excuse this time. The process of creating this
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Minor Update: Stats and AI

Hey, hi, how are ya? Time for another update. I’ve been moving at a moderate pace. I’ve mainly been focusing on the battle system. I finally got to a point
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Minor Update: GUI Improvements

This week I took a small break from working on the battle and exploration to do a bit of GUI improving. Ever since I moved to the new framework I’ve
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Minor Update: Battle and Explore 3

I guess this is a good time to finally update. I’ve been slowly working on the game, making minor changes here and there, and fixing an never ending list of
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Minor Update: Battle and Explore 2

Ok, it’s been a good while since I’ve updated and I figured I should do that today. I’ve been moderately busy with personal matters and haven’t been focusing on the
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Minor Update: Battle and Explore 1

Greetings! It has certainly been a while since I’ve posted an update. I’ve been preoccupied with many other events in life and I haven’t been able to focus on the
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Minor Update: Project Milestone

This past week Guardian’s Guide has reached a new milestone. We now have ALL the main illustrations for each age complete. The quality of the art has left me speechless.
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